All filter are listed here and their usage is linked
A general introduction to constants is given here.
| Filter | Description |
|---|---|
| 8 bit constant | |
| 16 bit constant | |
| float constant | |
| color constant | |
| position constant | position constant |
| Filter | Description |
|---|---|
| 8 bit output | |
| 16 bit output | |
| float output | |
| color output |
| Filter | Description |
|---|---|
| MAC filter | |
| float to 16bit | |
| float to 8bit | |
| round float | |
| logarithm | |
| exponential | |
| minimum | |
| maximum |
| Filter | Description |
|---|---|
| sine | sine |
| cosine | |
| tangent | |
| arcsine | |
| arccosine | |
| arctangent |
| Filter | Description |
|---|---|
| square | generates a square wave. |
| triangle | Generates a triangle wave. |
| sawtooth | Generates a saw wave. |
| Filter | Description |
|---|---|
| time | Get iteration time. |
| switch_on_delay_8bit | Delay switching on by specified time for 8bit values. |
| switch_on_delay_16bit | Delay switching off by specified time for 16bit values. |
| switch_on_delay_double | Delay switching off by specified time for float values. |
| switch_off_delay_8bit | Delay switching off by specified time for 8bit values. |
| switch_off_delay_16bit | Delay switching off by specified time for 16bit values. |
| switch_off_delay_double | Delay switching off by specified time for float values. |
| Filter | Description |
|---|---|
| filter_main_brightness_fader | Get global brightness value. |
| filter_fader_column_raw | Get value of a configured fader. |
| filter_fader_column_hsi | |
| filter_fader_column_hsia | |
| filter_fader_column_hsiu | |
| filter_fader_column_hsiau |
| Filter | Description |
|---|---|
| cue_list_filter | Cue Filter |
| filter_shift_8bit | Shift 8 bit values into specified direction |
| filter_shift_16bit | Shift 16 bit values into specified direction |
| filter_shift_float | Shift floats into specified direction |
| filter_shift_color | Shift colors into specified direction |
| Filter | Description |
|---|---|
| lua_script_filter | Filter to execute user defined scripts in scene. See also: Scripting |